Wow druid glyphs4/17/2023 ![]() Pestilence implementation has been updated to better reflect the functionality of the tooltip.Epidemic has swapped places with Unholy Blight within the talent tree. ![]() Pestilent Pustules has been removed from the Unholy specialization tree.Defile is no longer a choice node with Unholy Pact and has replaced Pestilent Pustules within the specialization tree.Defile now has additional functionality – If an enemy is inside Defile, it grants 1% Mastery every second, stacking up to 8% Mastery.Defile now works with the Pestilence talent.Feasting Strike now also has a 15% chance to grant Runic Corruption.Ruptured Viscera damage increased by 10%.Ruptured Viscera now has a 25% chance to apply a Festering Wound to enemies struck by the explosion.Harbinger of Doom now also increases the damage of your next Death Coil by 20% or Epidemic by 10%.We have instead updated it to be an aura around the Death Knight for the duration that will always buff their Gargoyle or Army of the Dead ghoul regardless of when they were spawned in after Dark Transformation was used. Developers' note: The previous implementation of Commander of the Dead had too many edge cases where it would not always buff your minions or the window was too tight and created less than ideal rotational impact.Commander of the Dead has been updated to always buff your Gargoyle (or Dark Arbiter) and Army of the Dead Ghouls for 30 seconds after using Dark Transformation.Runic Mastery now also increases Runic Corruption's Rune regeneration rate by an additional 10/20%.Rotten Touch duration increased to 10 seconds (was 6 seconds).The goal with this change is to bring the duration of Breath to a much more reasonable and compact window that allows you to deal the majority of your Breath damage in a shorter window. Maintaining a long breath can feel satisfying for many players but it can also feel disheartening when you lose it for reasons out of your control since so much of your damage becomes reliant on a very high uptime of Breath. In order to help address this we are increasing both the cost and damage of Frost Strike and Breath of Sindragosa. Developers' note: Frost Death Knight currently has a surplus of Runic Power income which is leading to wasted Runic Power overflow in Obliteration builds and longer than intended durations in Breath of Sindragosa builds.Frost Strike damage increased by 10% and Runic Power cost increased to 30 (was 25).Breath of Sindragosa damage has been increased by 25% and Runic Power spent per second increased to 18 (was 16).Everfrost has moved to Biting Cold’s old position in the Frost specialization tree.Biting Cold has moved to Remorseless Winter’s old position in the Frost specialization tree.Obliteration now causes Soul Reaper to also grant Killing Machine and have a chance to generate a Rune during Pillar of Frost.New Talent: Fatal Fixation – Killing Machine can stack up to 1 additional time.Frostreaper has been removed from the talent tree and now learned at level 28.Might of the Frozen Wastes has been removed from the talent tree and now learned at level 25.Remorseless Winter has been removed from the talent tree and now learned at level 19.The new version of the tree should offer a little more variety and feel less linear when allocating your talent points and give you more choice based on the content you are running. To help ease some of this we are shifting a few talents to be auto-learned on level up and replacing them with a new or existing talent. ![]() Currently Frost feels 1 or 2 points off from being able to make more meaningful choices within their spec tree.
0 Comments
Leave a Reply.AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |